Gabriel Bertasso

HELLO, MY NAME IS

Gabriel Bertasso

Game Developer

Gabriel Bertasso

About me

I am an enthusiastic game developer with +5 years of experience developing games with Unity Engine and C# programming.

I develop high quality games

Responsible for developing more than 16 commercial projects, including games for mobile devices and PC, available on platforms such as Google Play Store, App Store, Steam and itch.io.

I currently work as a solo game developer at FireRing Studio, where I develop preemium survival horror games for PC. I also work with FMOD Studio on these projects.

Before working at FireRing Studio, I worked as a Unity Game Developer at Pandora Game Studio, where I developed freemium hypercasual games for mobile devices with a team of developers and designers.

What I do

From game development, optimization and publishing the final product, I do everything that falls in between these lines.

Game Development

If you're looking for a game developer to work with as a team and bring your ideas to life, I'm a well-established professional to help you with that.

Optimization

Good performance is a prerequisite for a good gaming experience. And I can guarantee good performance for your game.

Publishing

After publishing more than 10 projects on platforms such as Google Play Store, Steam and itch.io, I can ensure the publication of your games.

Skills

I have been developing games with Unity Engine since 2019. And I have experience with: 2D, 3D, lighting, animation, UI, audio, AI, scriptable objects, PlayerPrefs, profiling, debbuging, optimization, build for Android, iOS and Windows platform, cloud build with Unity Cloud Services, reflection probes, light probes, occlusion culling, URP, HDRP, Cinemachine, UI Toolkit, Android Logcat and other features.

I also have experience with the following third-party packages: Google Play SDK, DOTween, Behavior Designer, I2 Localization, Bakery, MeshBaker, Magic Light Probes, Final IK, Gaia, Easy Decal, Dreamteck Splines, Odin Inspector, Easy Save, Atoms, Volumetric Fog & Mist 2, FMOD for Unity and others.

I have been programming games with C# since 2019. And I have experience with: Algorithms, data structure, Object Oriented Programming (OOP), code architecture, SOLID principles, asynchronous programming, documentation and other features.

I have been using Git and GitHub since 2020 for version control. And I have experience with: Creating repositories, fork, commit, branches, resolving merge conflicts, checkout, gitignore, gitattributes, LFS, tags, issues and releases.

I have been working with FMOD Studio since 2022 to build and edit audio in real time. And I have experience with: 2D and 3D events, banks, mixer, VCAs, snapshots, profiling, live update and integration into the Unity Engine.

I have already published more than 9 games on Google Play Store, and more than 5 games on Steam.

These are my main skills, but I have others such as: Design, marketing, audiovisual production, Blender, WordPress, Mailchimp and web development.

Languages

Portuguese (Brazil)
Native 100%
English
Advanced 75%

Work Experience

FireRing Studio

Founder & Unity Game Developer

2022 - PRESENT

  • Founded the game studio focused on premium survival horror games for PC and consoles.
  • Developed horror and FPS games with Unity and FMOD, and published them on Steam.
  • Hired freelancers to help with game development.
Pandora Game Studio

Unity Game Developer

2022 - 2023

  • Worked with other game developers and designers.
  • Developed several freemium hypercasual games for mobile devices, which have been published on Google Play Store and App Store.
  • Ported a mobile game to PC and published it on Steam.

Portfolio

I have already developed more than 16 commercial projects, including games for mobile devices and PC, available on platforms such as Google Play Store, App Store, Steam and itch.io.
Deadly Rain

Deadly Rain (2023)

Deadly Rain is a survival horror FPS game that puts you in a terrifying fight for survival against hordes of scary mutants in a rainy, abandoned village. Find and manage resources to stay alive in the worst and most unexpected situations.

Available on

Premium survival horror FPS game for PC.

Game developed with Unity EngineFMOD Studio and C# programming language. In this project I was responsible for the entire production, from design to publishing. During development I hired a composer, 2 graphic designers and 3 translators, and I was able to count on the help of friends to test the game and give me feedback.

Who Done It

Who Done It (2022)

You’ve got a rise of troublemakers on your hands and it’s up to you to reveal the culprit! Who is telling the truth? Can you spot a lie? Put your suspects in a line up and use the clues to interrogate them in your search for answers! Use your clever detective skills to solve the mystery and guess who is guilty.

Available on

Freemium hypercasual detective game for mobile devices with ad monetization and IAP.

Game developed with Unity Engine and C# programming language. I joined the team during development and was responsible for developing some of the game’s systems, working as a team with other developers and game designers.

Bushido Saga (2016)

Embrace the Way of the Warrior! Enter an Action-Adventure RPG game, as you step into the shoes of Kuranosuke Oishi, an honorable Samurai. Engage in thrilling dynamic combat, embark on a gripping Saga, vanquish the forces of darkness, and uncover a sinister plot against Lord Asano.

Available on

Action-adventure RPG game, freemium for mobile devices with ad monetization and IAP, and premium for PC.

Game developed with Unity Engine and C# programming language. In this project I was responsible for porting the mobile game to PC and publishing it on Steam, working as a team with game designers.

Chupacabra Hunt

Chupacabra Hunt (2024)

Chupacabra Hunt is a Chupacabra hunting horror game, a vampiric creature that is feeding on the blood of animals in the region. Track the creature by following its footprints and listening to its screams, prepare your weapon and kill it.

Coming soon on

Premium hunting horror FPS game for PC.

Game developed with Unity EngineFMOD Studio and C# programming language. In this project I was responsible for the entire production, from design to publishing.

Banshee Hunt

Banshee Hunt (2024)

Banshee Hunt is a Banshee hunting horror game, a supernatural spirit from Irish folklore, on an island isolated from the world. Track the creature by listening to its distant cries and loud screams, prepare your weapon and kill it, before it reaches you.

Available on

Premium hunting horror FPS game for PC.

Game developed with Unity EngineFMOD Studio and C# programming language. In this project I was responsible for the entire production, from design to publishing. Translation into Turkish and Japanese was done by supporters.

King.io World War

King.io World War (2020)

Be Big, be Great, be the King of the World! Expand your territory by tapping and/or holding with your finger. Take your enemies’ areas by tapping and/or holding over it. A relaxing and dynamic game!

Available on

Freemium io game for mobile devices and web with ad monetization and IAP.

Game developed with Unity Engine and C# programming language. I joined the team during development and was responsible for developing some of the game’s systems, working as a team with other developers and game designers.

Fake Hunter

Fake Hunter (2021)

Search, identify and hunt aliens disguised as your home props!

Available on

Freemium hypercasual hunting game for mobile devices with ad monetization.

Game developed with Unity Engine and C# programming language. I joined the team during development and was responsible for developing some of the game’s systems, working as a team with other developers and game designers.

Power Girl 3D (2022)

Your power grows as you dodge enemy attacks. Use a bit of this power to release attacks to defeat enemies along the way. Become even more powerful as minions are defeated! Build up your power, for upon reaching level end you will need quick wits, cool nerves and lots of magical power to defeat the Enemy Boss with your SuperMoves!

Available on

Freemium hypercasual runner game for mobile devices with ad monetization.

Game developed with Unity Engine and C# programming language. I joined the team during development and was responsible for developing some of the game’s systems, working as a team with other developers and game designers.

Security Camera Operator

Security Camera Operator (2023)

A fun game that will test your perception and problem-solving skills to become a Security Camera Master! Monitor your Security Cameras to spot and solve crises! Have fun playing Security Camera Operator 3D, a fantastic simulation game brought to you by Pandora Game Studio!

Available on

Freemium hypercasual simulation game for mobile devices with ad monetization.

Game developed with Unity Engine and C# programming language. I joined the team during development and was responsible for developing some of the game’s systems, working as a team with other developers and game designers.

Path of Life (2022)

A relaxing and casual game of life choices. As you go the path, at each place you can decide what to do and see the consequences! Be cool or naughty, be reckless or cautious. Funny, surprising and hilarious moments awaits you!

Available on

Freemium hypercasual simulation game for mobile devices with ad monetization.

Game developed with Unity Engine and C# programming language. In this project I was responsible for developing many of the game’s systems, working as a team with other developers and game designers.

Cannon Defense Vertical

Cannon Defense Vertical (2022)

Be a cannon master and defend against hordes of enemies by strategically upgrading your vertical turrets!

Available on

Freemium hypercasual tower defense game for mobile devices with ad monetization.

Game developed with Unity Engine and C# programming language. In this project I was responsible for developing many of the game’s systems, working as a team with other developers and game designers.

My Perfect Kingdom (2022)

Manage your kingdom to become the greatest king ever! Start playing My Perfect Kingdom today – a fun game that will make you feel like a king or queen. Open new farms to attract peasants, collect tribute from peasants to enlarge your kingdom's treasure. Romance the queen, train the young prince to be your heir and defend the kingdom.

Available on

Freemium hypercasual management game for mobile devices with ad monetization.

Game developed with Unity Engine and C# programming language. I joined the team during development and was responsible for developing some of the game’s systems, working as a team with other developers and game designers.

Space Balls

Space Balls (2021)

Shoot yourself into space as high as you can in this arcade game with a retro soundtrack!

Available on

Premium arcade game for PC.

Game developed with Unity Engine and C# programming language. In this project I was responsible for the entire production, from design to publishing.

BOXNIGMA

BOXNIGMA (2021)

Move the boxes from each level correctly and simultaneously to move to the next challenge in this minimalist and retro 2D puzzle game!

Available on

Premium puzzle game for PC.

Game developed with Unity Engine and C# programming language. In this project I was responsible for the entire production, from design to publishing.

GRAVV: Between Two Worlds (2021)

Control gravity, switch between two opposing worlds and overcome obstacles for as long as you can manage in this retro 2D platform game. Do you accept the challenge?

Available on

Premium 2D platform game for PC.

Game developed with Unity Engine and C# programming language. In this project I was responsible for the entire production, from design to publishing.

Billy Jumper

Billy Jumper (2021)

Go through all the challenges and collect all the coins you find to get the highest score in each stage of the game and reach the end. Download now!

Available on

Freemium 2D platform game for mobile devices with ad monetization.

Game developed with Unity Engine and C# programming language. In this project I was responsible for the entire production, from design to publishing.

Two Sides

Two Sides (2020)

Dodge and capture the balls that fall from the sky! How many can you capture?

Available on

Freemium hypercasual game for mobile devices with ad monetization.

Game developed with Unity Engine and C# programming language. In this project I was responsible for the entire production, from design to publishing.

Star Race

Star Race (2020)

Dodge the shooting star from obstacles for as long as you can! How long can you hold out?

Available on

Freemium hypercasual game for mobile devices with ad monetization.

Game developed with Unity Engine and C# programming language. In this project I was responsible for the entire production, from design to publishing.

Please contact me for any business opportunities at