Gabriel Bertasso

HELLO, MY NAME IS

Gabriel Bertasso

Senior Unity Developer

Gabriel Bertasso

About me

I am a Senior Unity Developer with 7+ years of experience developing games with Unity Engine

I develop amazing games for multiple platforms

Worked on the development of 27+ commercial projects, including mobile, PC, and web games, available on platforms such as Google Play, App Store, Steam, CrazyGames, and itch.io.

Strong background in systems architecture, performance optimization, multiplayer systems, and cross-platform development.

Experience working with publishers, leading projects as a founder, and collaborating in multidisciplinary teams on games with millions of downloads.

Building games since 2019

Designer

I have 7+ years of experience in game design and am deeply committed to delivering the best gaming experience in all my projects.

Gameplay Engineer

With 7+ years of experience developing games, I have worked with a wide range of technologies and game genres.

SDK Implementation

I have experience implementing various SDKs, including those for Steam, Google Play, App Store, and others.

Clean Code

I follow best practices in game development, prioritizing SOLID principles and always focusing on writing clean and efficient code.

Multiplayer

I have experience developing multiplayer games with Photon Engine and FishNet.

Monetization

I have experience implementing ad monetization and IAP for building profitable games.

Projects

Projects that I have built, demonstrating my ability to deliver high-value results.

The Sweet Spot (2026)

PC, Web

Engine / Technologies
Unity Engine, C#, FMOD Studio

Role
Full Game Creator

Highlight
First-person job simulation horror game. Demo self-published on Steam, spawnd, and itch.io by FireRing Studio, with positive reviews.

Steam   |   spawnd   |   itch.io

Who Done It (2023)

Mobile

Engine / Technologies
Unity Engine, C#

Role
Unity Developer
Gameplay Features

Highlight
Hypercasual detective game with ad monetization and IAP. Published on Google Play and App Store by Kwalee, with 5M+ downloads.

Umbral Tactics (2024)

PC

Engine / Technologies
Unity Engine, C#

Role
Unity Developer
Gameplay Features

Highlight
Tactical RPG game. Demo published on itch.io by Ludomancer Studio.

Crystal Quest: Topdown Heroes (2024)

Mobile

Engine / Technologies
Unity Engine, C#

Role
Unity Developer
Full Game Development

Highlight
Hybrid casual RPG game. Published on Google Play by 67 Bits.

Crazy Guys (2025)

Mobile, PC, Web

Engine / Technologies
Unity Engine, C#, Photon Quantum

Role
Full Game Creator

Highlight
Cross-platform multiplayer party royale game prototype. Self-published on App Store, CrazyGames (no longer available), and itch.io.

App Store   |   itch.io   |   GitHub

And much more...

Please contact me for any business opportunities at